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Game Programming
epub |eng | 2004-10-05 | Author:Crawford, Chris [Crawford, Chris]

The choice between unipolar and bipolar variables brings up a variety of tricky considerations. In some cases, a variable that makes perfect sense as a unipolar variable is nonsensical when ...
( Category: Video & Computer Games February 20,2020 )
epub |eng | 2019-03-01 | Author:Sito, Tom;

Pete Docter Minnesota native Pete Docter was one of the first animators hired for the young company called Pixar right out of graduating Cal Arts in 1990. He became a ...
( Category: Game Programming February 16,2020 )
epub |eng | 2019-09-04 | Author:Diamond, Ron;

Nick I think that’s why I take a page from the playbook of many live-action filmmakers. When you’re filming and then editing conversational scenes, there’s a reason why you cut ...
( Category: Game Programming February 16,2020 )
epub |eng | 2019-02-09 | Author:Anna Anthropy

Displaying Random Text with either In addition to using hooks to apply different text effects, you can also use them to display different text each time the player revisits a ...
( Category: Game Programming February 10,2020 )
epub |eng | 2020-02-09 | Author:Lyra Logan

Then, to change the Map’s height to 50 percent so it takes up half the vertical screen, click the text box under Height; when the dialog opens, input 50 in ...
( Category: Programming & App Development February 10,2020 )
epub |eng | 2019-02-09 | Author:Anna Anthropy

What You Learned In this chapter, we covered some more advanced ideas. You learned how to make your own variables to keep track of stuff. You programmed your sprites to ...
( Category: Game Programming February 10,2020 )
epub |eng | 2019-12-12 | Author:Jason van Gumster

Figure 10-5 shows what each light type looks like in the 3D Viewport. FIGURE 10-5: From left to right, Point, Sun, Spot, and Area lights. With the exception of the ...
( Category: Rendering & Ray Tracing February 8,2020 )
epub |eng | 2019-12-08 | Author:Ezra Thess Mendoza Guevarra [Ezra Thess Mendoza Guevarra]

( Category: Software Development January 30,2020 )
epub |eng | | Author:Ezra Thess Mendoza Guevarra

Wave Texture Properties: Bands and Sine, Wave Texture Scale: 7.000, Wave Texture Distortion: 24.700, Wave Texture Detail: 12.300, and Wave Texture Detail Scale: 3.400 Wave Texture adds procedural bands or ...
( Category: Software Development January 2,2020 )
epub |eng | 2019-10-11 | Author:Sachin Kafle

Dealing with two-dimensional vectors Before actually exploring vectors, let's start with the basic overview of motion and how characters are moved in a straight line. To move any object or ...
( Category: Game Programming November 9,2019 )
epub |eng | 2019-11-11 | Author:Anna Anthropy [Anna Anthropy]

( Category: Game Programming October 17,2019 )
epub |eng | 2016-11-14 | Author:Hendrix, Jared [Hendrix, Jared]

Chapter 8: Sample Project Idea s After learning the basics of Raspberry Pi, its specification, installation and programming, it is time for you to go out and try those projects. ...
( Category: Single Board Computers October 4,2019 )
epub |eng | 2013-01-02 | Author:Tynan Sylvester [Tynan Sylvester]

Emergent Reinforcement Schedules So far we’ve looked at explicitly designed reinforcement schedules. Designers build these schedules like Skinner built his boxes, deciding with mathematical precision exactly what the player will ...
( Category: Video Production July 24,2019 )
epub |eng | 2019-04-09 | Author:Barton, Matt; Stacks, Shane; & Shane Stacks

NOTE 1. These programs were called “door games” because they were launched externally by the BBS software. For more information, see http:/​/​en.wikipedia.org/​wiki/​BBS_door. CHAPTER 13 The Epic Fails The bigger they ...
( Category: Game Programming July 18,2019 )